Mutation Central: A Sims 2 Uglacy
Feb. 1st, 2018 01:52 amI believe I mentioned in the first chapter of my Oceanview BACC that I was writing an Uglacy, or at least considering it. Well, the situation is a little complicated. I got one Uglacy off to a pretty good start, but as it goes on I'm losing steam a bit. Perhaps it was getting the Gen 2 couple to produce so many babies... the spouse was a Family Sim who wanted to marry off six children, and I kind of wanted to see what all those kids would look like.
It turned out she had a broken face, so her kids all looked surprisingly decent until they turned into adults. It was incredibly frustrating.
So, I decided I would start anew: clone the founder, make a new neighborhood, and take a real shot at this Uglacy thing. I'm not really going for legacy points so much as genetic experimentation, hence the name. Like Candi0207, the original Uglacy player, I want serious mutations.
To give you a preview of what you can expect from this... here's what the Gen 2 heir from the practice run looked like.
He totally rocked that evil mastermind outfit. If this Uglacy produces Sims half as mutated as him, I think it will be a success. The best part? His mother was a DownTownie, so she's going to be in this game, unlike the default townies I've modded out to be replaced with randoms. I may marry her in again...
But enough planning, let's get Simming!